Asphodelos: The First Circle

Erichthonios

Fight Length: 10:02

rDPS Requirement: ~40.000

Positions

T1: Ahmed H1: Marielle M1: Tali R1: Gust

T2: Tymo H2: Kali M2: Shiroe R2: Yuki

Phase 1: Guardian of Eden

Initial positions for Aetherial Shackles. Use waymarks.
  1. Heavy Hand is a single-target tankbuster. Mitigate normally, no swap needed.

  2. Aetherial Shackles marks 1 player with a purple and 1 with a red debuff. Preposition in assigned positions on the waymarks.

  3. Warder's Wrath is a raid-wide AoE. The Shackles still need to go off, so the party will be spread, but there won't be any party damage for half a minute after this anyway.

  4. Gaoler's Flail indicates safe spots by which weapons are on the end of the chains. Note the order and the weapons to determine how to move.

  5. Pitiless Flail of Grace/Purgation is a line AoE that does KB and VulnUp on the MT, followed by either Holy Stack (Grace) or Flare (Purgation). Invuln.

  6. Gaoler's Flail.

  7. Warder's Wrath.

Aetherial Shackle debuffs

  • If you have the purple debuff and are on a number waymark ➜ swap with the letter waymark that has the same color as your waymark.

  • If you have the red debuff and are on a letter waymark ➜ swap with the number waymark that has the same color as your waymark.

Gaoler's Flail weapons

  • Morningstar ➜ Out (max-melee range works).

  • Chakram ➜ In (exactly the opposite AoE from Morningstar).

  • Sickle ➜ A safe cone on the side of the boss opposite the Sickle.

Intemperance

  • Intemperance divides the arena into 9 square tiles.

  • Everyone has an assigned starting position they should go to.

  • Each player has a stack of 3 crystals on their square that they will use to determine what they need to do.

  • Move to a new position only after a crystal has exploded. The boss does an AoE (Warder's Wrath) before each crystal explosion: don't let that confuse you!

Assigned squares for Intemperance.

After Intemperance, just one more Pitiless Flail of Grace/Purgation, before going to the next phase. OT can (Cover +) Invuln.

Phase 2

  1. Shining Cells is a raid-wide AoE that changes the arena to a sort-of dartboard.

  2. Aetherflail burns the indicated floor color twice, at the same time as 2 Gaoler's Flail weapons. So dodge the weapon and color at the same time, and then the second weapon and the same color.

  3. Pitiless Flail of Grace/Purgation. There is no Invuln available here, so swap and stack or away. First tank should take care to avoid the stack if it is Grace.

  4. Aetherflail.

  5. Shackles of Time marks one player with a debuff and visual effect. That player should stand on the color that was previously unsafe, so the rest can stay on the color that was safe. Once the debuff goes off, the color that the player is standing on will burn.

  6. Heavy Hand.

  7. Slam Shut is a heavy raid-wide AoE.

  8. Fourfold Shackles is Aetherial Shackles 4 times in a row. 4 red debuffs and 4 purple debuffs go out on everyone at the same time, with different countdowns. Everyone positions themselves according to the duration of the debuff as shown in the figure.

  9. Warder's Wrath.

  10. Intemperance. This time, a Gaoler's Flail happens between the 2nd and 3rd crystal explosion.

Positions for Fourfold Shackles.

Phase 3

First, Shining Cells changes the arena again. Then, the following 2 sections can happen in either order.

Section A

  1. Shackles of Time. Call out where you go so the rest knows what is safe.

  2. Pitiless Flail of Grace/Purgation. An Invuln should be back now.

  3. Warder's Wrath.

Section B

  1. Aetherial Shackles.

  2. Aetherchain. Burns a floor color without additional mechanics.

  3. Aetherchain.

  4. Warder's Wrath.

Final Section

  1. Aetherflail.

  2. Aetherflail.

  3. Aetherflail.

  4. Warder's Wrath.

  5. Warder's Wrath.

  6. Warder's Wrath.

  7. Lethe. The enrage.

Timeline

Ignore the points for tank and DPS where it says where to go for Intemperance. We don't do that.