Eden's Gate: Descent

Voidwalker

Video Guide

Timestamps are given to the specific parts of the infographic in the video. Notes are given where we differ.

  • SIW-P1 2:11: (There are 5, not 4 like Mizteq said. Use positions below). Position Eye, Prey and Stack as in the infographic, not the video.

  • Hand of Erebos 1 3:26: Knockback prevention strongly recommended.

  • SIW P2 4:27: Prey players must first get healed before they can soak their puddle, wait near the boss to receive heals. Puddles and Eye at the same time.

  • SIW P3-1 Different Vid: 6:20: Knockback prevention mandatory here. Remember: Flare, Stack, Flare+Eye.

    • Take the boss away from the Fist.

    • Flare marks take the corners far from the Boss (Tank N corner, healer S corner, see picture below. Tankswap if needed). DPS with flare stays with the group.

    • The eyes simply go to the edge of the arena near the Boss (MMR). The rest stands in between the Eyes and the Boss.

  • SIW P3-5 6:50: Use the same positions as before to minimise movement. Fire, S&S, Puddles, Cleaver (Cleaver comes fast, everyone come in quick to allow healing, after Puddles).

    • For Fire: everyone goes to their Marker (MMR). If there are 2 Fires at one Marker, DPS adjust to another marker next to them that doesn't have a Fire (there is guaranteed one).

  • Enrage Phase 7:21: The Cycles always contain an "In" followed by "Surround". The only difference between the Cycles is whether "Sides" is first or last to happen.

Spell in Waiting 3. Click the image to view the strat step-by-step and view the Notes explaining each step.

Positions

Darkvoid Cleaver (Protean)

MT: N H1: W M1: SW R1: NW

OT: S H2: SE M2: S R2: NE

Punishing Ray / SIW Dark Fire

MT: N (MMR) H1: SW M1: W (MMR) R1: NW

OT: S (MMR) H2: SE M2: S (MMR) R2: NE

Sin and Suffering (Light/Dark)

A: MT+R1 C: H1+M1

B: OT+R2 D: H2+M2

Infographic

By u/DanceTheory.

Timeline

By u/Syldris.

Macro

/p ■ → Cleaver & Puddles ■ → Flares + Eyes ■

/p |  |★ Party |

/p |   | Flares: DPS Stacks |

/p |    |◇ Eyes: Max Melee |

/p |   | |

/p |  |  |

/p ■ → Sin & Suffering ■| ◇   |

/p | [ ] [ ] | ◇★  |

/p |  |   |

/p | [ ] [ ] | |

/p | |  |

/p |________________________|_______________________|

/p Tank uses gap closer after Flare to get from corner to Stack.

/p Tankswap based on Flare, so Boss doesn't move.